Success Story of NASA's Open Science 101 Curriculum
for Impactful Education
by Raccoon Gang
At a Glance
In 2023, Raccoon Gang designed and developed the Open Science 101 curriculum for NASA’s Transform to Open Science (TOPS) initiative —
a 5-module, 25-lesson program totaling 12.5 hours of content. The project was commissioned through Mt. Tam Innovations, LLC under the FILMSS contract at NASA Ames Research Center, Moffett Field, California. Raccoon Gang served as the instructional design partner, building the curriculum using Articulate Rise 360 with SCORM delivery on an Open edX platform. The program targets 20,000 scientists and researchers over five years, with a focus on historically underrepresented communities in open science. Upon completion, learners receive NASA Open Science digital badges issued through Credly.
Ames Research Center
Ames Research Center is a key NASA field center at the forefront of pioneering research and development since its establishment on December 20, 1939
NASA released its free Open Science 101 curriculum to empower researchers, early career scientists, and underrepresented communities with the knowledge and tools necessary to embrace open science practices.
Ames plays a central role in advancing aeronautics, exploration technology, and scientific innovation within NASA’s mission. Learn More About Ames
Location:
Moffett Field, California
Project Overview
Main Goals
- 5 Modules Covering Various Aspects of Open Science.
- Engaging Content Delivery for Enhanced Awareness.
- Available On-demand via the E-learning Platform.
- Designed by Instructional Design Experts for Optimal Learning Outcomes.
Challenges
Stages of Project
- Provision of materials for each module by subject matter experts from the Client.
- Determination of treatment and presentation formats for curriculum materials.
- Transfer of materials to Rise 360, publication, formatting, and preparation for delivery.
- Module testing and proofreading in Rise 360.
- Publication on a special e-learning portal.
- Beta testing by the customer, gathering feedback, and improving based on feedback.
Realization
- Tabs
- Interactive images
- Matching questions
- Sorting activities (Drag and Drop)
- Videos
- Accordions
- Quizzes (single choice, multiple choice, true/false)
- Instructional Design Lead — Olha Turutova
- Content managers
- E-learning developers
- Instructional designers
- Subject Matter Experts from NASA





